张铭泉
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Best Value FreeSync Monitors for GeForce Owners
Ever since Nvidia opened up support for adaptive sync monitors on GeForce GPUs, we've been receiving...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 1: Expensive DDR4 Memory
The past twelve months turned out to be some of the most exciting times we can remember for building...
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Video Games Are Better The Second Time You Play Them
Everyone remembers the first time they played a really good video game. The constant surprises of Ha...
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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The 10 Worst Things About Building a New Gaming PC
Building a gaming PC can be difficult and stressful. There are a thousand things that could go wrong...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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DDR4 Memory at 4000 MT/s, Does It Make a Difference?
Normally I don't pay much attention to e-mails that hit my inbox from manufacturers claiming that a...
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8 Free to Play Games That Are Too Good to Be True
The gaming world is making a dramatic shift towards free to play games. Of course, full price retail...
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44 GPU Fortnite Benchmark: The Best Graphics Cards for Playing Battle Royale
Although we've thoroughly benchmarked PlayerUnknown's Battlegrounds at this point and it's based on...