村下孝藏
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Far Cry 5 Benchmarked: 50 GPUs Tested
Developed and published by Ubisoft, Far Cry 5 arrives this week on PC, PlayStation and Xbox, marking...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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The Ultimate Guide to Buying a Used Graphics Card
There are many reasons why you would buy a used graphics card. First and foremost, the savings, of c...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Anatomy of a CPU
The CPU is often called the brains of a computer, and just like the human brain, it consists of seve...
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Rendition: Gone But Not Forgotten
Today's PC gamers can consider themselves lucky when it comes to choosing a graphics card (relativel...
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The History of the Microprocessor and the Personal Computer
The personal computing business as we know it owes itself to an environment of enthusiasts, entrepre...
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The Analog Embrace: How Some Experiences Are Surviving the Digital Age
Zeroes and ones were promised to be the future, with digital media taking over in several ways. But...
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Magically Master Your Mouse Movement
Are you struggling with sluggish scrolling or muted movement? Are the default settings in Windows ca...
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How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB
Today we're looking into how much RAM you need to play the latest and greatest gaming titles release...