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Performance

Gateway 2000: Gone But Not Forgotten

Adobe's Flash Updater: Bloated, Confusing & Shady

How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing

A Steve Ballmer Story That Helps Explain Microsoft

How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB

Guide to HEVC/H.265 Encoding and Playback

Can DLSS Render Better Than Native Graphics?