江语晨
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21 Years of Hitman: How Stealth Action Got Perfected Over the Last 2 Decades
Coming off the highly anticipated release of Hitman 3, this latest installment has been very well re...
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The Analog Embrace: How Some Experiences Are Surviving the Digital Age
Zeroes and ones were promised to be the future, with digital media taking over in several ways. But...
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How USB Works: From 'Plug and Pray' to Being Everywhere
For a quarter of a century, the USB port has been a faithful old friend. Connecting and powering our...
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Going From 20 to 40: A Graphics Card Upgrade Tale
At some point, every PC enthusiast will want to make an upgrade of some kind. It might be the entire...
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Intellivision: Gone But Not Forgotten
One day in 1979, during Christmas break, I sneaked into my parents' bedroom while they were away, ho...
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Precursors to Today's Technology: These Products Had the Right Vision
Products like the Apple Newton and the Nintendo Power Glove immediately come to mind when reminiscin...
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Halo Infinite PC Graphics Benchmark
Today we're taking a look at Halo Infinite's graphics performance by testing over 30 Nvidia and AMD...
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10 Tech Predictions for 2016
Another year has come and gone, and in the tech world, it seems not much has changed. 2015 was argua...
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Adobe Premiere Pro CC CPU & GPU Performance
Editor's Note:Matt Bach is the head of Puget Labs and has been part of Puget Systems, a boutique bui...
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4 Years of AMD RDNA: Another Zen or a New Bulldozer?
In 2019, AMD introduced a new GPU architecture, marking its first major graphics chip design in seve...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...