毕节地区
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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How CPUs are Designed and Built
We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is goi...
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Can You Build a Gaming PC for $500?
In a world where a decent graphics card can cost the same as a new cutting-edge console, you'd be fo...
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AMD Ryzen 5 3600 + Radeon RX 6800: Tested at 1080p, 1440p and 4K
Recently we took a look at how well the Ryzen 5 3600 performed in games when paired with the GeForce...
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Anatomy of a Storage Drive: Optical Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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Adobe's Flash Updater: Bloated, Confusing & Shady
Editorial Being one of the most prolific sources of security vulnerabilities in Windows and other pl...
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10 Big Misconceptions About Computer Hardware
With technology advancing so rapidly around us, sometimes misconceptions can work their way into our...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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Mobile Messaging Clients Compared
Feature-by-feature rundown, PLUS a look at the top contenders' data policiesMobile messaging is huge...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...