程骥驰
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Screen Tearing or Input Lag? To Vsync or Not to Vsync?
Screen tear or input lag? To vsync or not to vsync? For the longest time, this was an either-or ques...
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Is Virtual Reality Missing Its Moment?
When Facebook announced they were acquiring VR pioneer Oculus in early 2014 for $2 billion, I was a...
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10 Most Memorable Fictional Technologies
Science fiction books, movies, games, TV shows and other media have long been home to amazing techno...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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The 10 Coolest Products We Saw at Computex 2019
Computex 2019 is over and there was more hardware that our daily coverage could handle, and yet we c...
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4GB vs. 8GB: How Have VRAM Requirements Evolved?
A lot has been said about 8GB graphics cards over the past year, and much of that discussion was spa...
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Why Refresh Rates Matter: From 30Hz to 540Hz
Are higher refresh rates better for gaming? Yes, they are. In this article we'll explain why refresh...
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Windows To Go: How to Install and Run Windows 10 from a USB Drive
Did you know that a full copy of Windows can be installed and run from a USB drive? Microsoft introd...
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King's Field Retrospective: Exploring the Roots of Elden Ring and Dark Souls
A little over 10 years ago, Demon's Souls launched on the PS3, an action RPG import from a little-kn...
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Dual Booting: Windows and Ubuntu
Dual booting is a great way to get the best of both worlds of Windows and Linux. It’s relatively str...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...