亚特葛芬柯
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Budget Overclocking Guide: Ryzen 3 2200G
Today we'll be overclocking AMD's Ryzen 3 2200G to the max with a $20 air cooler from DeepCool calle...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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The 10 Biggest Changes of the Last 10 Years in Video Games
I hope you'll forgive the self-indulgence, but this week marks my 10 year anniversary as a video gam...
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An Android User's Perspective: Two Weeks with the iPhone 6s, Part 2
It's now been two weeks since I started using the iPhone 6s as my daily driver, and so far the devic...
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How This Long
I've been an iPhone user for over six years now, around the time the iPhone 4 came out I switched fr...
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A Steve Ballmer Story That Helps Explain Microsoft
Steve Ballmer surprised the world when he resigned from Microsoft, and everyone wondered what he wou...
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Why Owning a Real Camera Matters
Google recently said it best: photos are more than just pixels. They're moments in time we'll never...
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Anatomy of a Monitor
You're looking at one right now. It might be sitting on a desk, stuck on a wall, or cradled in your...
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Great Wallpaper Resources to Keep Your Desktop and Phone Home Screen Fresh
We spend hours looking at our computer and smartphone screens on a daily basis, so why not make them...
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The State of PC Gaming in 2015
Unlike the other gaming platforms we've been evaluating here at the end of the year, the PC's been a...
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Mobile Messaging Clients Compared
Feature-by-feature rundown, PLUS a look at the top contenders' data policiesMobile messaging is huge...