宋子璇
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One of Android's Easter Eggs is a Flappy Bird
Need to kill some time off? Google loves Easter eggs and in Android Lollipop it introduced a hidden...
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Anatomy of a CPU
The CPU is often called the brains of a computer, and just like the human brain, it consists of seve...
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50 Years Later: The Revolutionary 8008 Microprocessor
Guest author Ken Shirriff is a Silicon Valley-based computer enthusiast who enjoys reverse-engineeri...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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The State of PC Gaming in 2019
Sometimes, as borders erode, new fissures form in their wake. In 2019, more games flowed between PC...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Transfer Steam Games to a New Drive Without Redownloading
Although solid state drives have steadily increased in capacity, so too have the size of game instal...
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Anatomy of a Graphics Card
Almost every desktop PC has one. They have billions of transistors, can use hundreds of watts of pow...
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Benchmarking Your PC: A Guide to Best Practices
Like millions of people around the world, you probably use your PC to play video games. You may well...
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4 Years of AMD RDNA: Another Zen or a New Bulldozer?
In 2019, AMD introduced a new GPU architecture, marking its first major graphics chip design in seve...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
Today we're taking a closer look at Nvidia DLSS upscaling when used to render games at 1080p. This i...