刘钇彤
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Ryzen 5000 Memory Performance Guide
In this article we'll be searching for Zen 3's memory sweet spot and looking at DDR4 memory performa...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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Dual Booting: Windows and Ubuntu
Dual booting is a great way to get the best of both worlds of Windows and Linux. It’s relatively str...
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Six Mobile Tech Trends to Watch in 2018
We're a few weeks into 2018, MWC is now behind us, and we're starting to get a good look at the tren...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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Rendition: Gone But Not Forgotten
Today's PC gamers can consider themselves lucky when it comes to choosing a graphics card (relativel...
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Resident Evil 3 Benchmarked
Resident Evil 3 is a remake of the PlayStation original released back in 1999. The game follows Jill...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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Weird Keyboard Layouts: A Showcase
There’s no place like home row, am I right? “ASDF" and "JKL:” aren’t just the keys our fingers rest...