扎西尼玛
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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Revisiting the GeForce GTX 680: GTX 1050 Ti
After recently retesting the GeForce GTX 580 eight years after its release, we thought it would be i...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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TechSpot Best of IFA 2018
Once again, the tech industry descended on Berlin with an overwhelming number of gadgets. As hundred...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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25 Great Games You Can Play on Laptops and Budget PCs
We often talk about the latest and greatest graphics cards and playing games at the highest settings...