王蓝茵
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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How Blizzard Saved Diablo III From Disaster
This is an excerpt from Jason Schreier's upcoming book, "Blood, Sweat, and Pixels," which comes out...
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Seven Steam games whose reviews have changed a lot
Valve recently overhauled Steam's review system, putting a larger focus on recent perspectives. The...
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10 Tech Predictions for 2017
Predicting the future is more art than science, yet it's always an interesting exercise to engage in...
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Debunking a Myth: DDR3 RAM vs. ECC Memory Performance
Recently, a workstation PC was reviewed on a well-known PC hardware site that included a Quadro vide...
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Intel B560 is a Disaster: Huge CPU Performance Differences and a Power Limit Mess
I've been testing a ton of Intel Z590 motherboards recently for VRM thermal performance and this has...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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21 Years of Hitman: How Stealth Action Got Perfected Over the Last 2 Decades
Coming off the highly anticipated release of Hitman 3, this latest installment has been very well re...
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How USB Works: From 'Plug and Pray' to Being Everywhere
For a quarter of a century, the USB port has been a faithful old friend. Connecting and powering our...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....