吉川晃司
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Explainer: What Are Processor Threads?
In the beginning, it was just one. Years went by before it became two, and then four. Now you can ha...
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Display Panel Technology: TN vs. VA vs. IPS
Update: This is our original explainer about display technologies. While most of the information bel...
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Best Value FreeSync Monitors for GeForce Owners
Ever since Nvidia opened up support for adaptive sync monitors on GeForce GPUs, we've been receiving...
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Hot PC Games for the 2013 Holiday Season
Although the remainder of 2013's PC gaming lineup isn't as strong as it could have been with Thief,...
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Are More RAM Modules Better for Gaming? 4 x 4GB vs. 2 x 8GB
It's not unusual to have this kind of question debated in tech forums, so today we're having a look...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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Resolution Scaling: The Secret to Playable 4K Gaming
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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I Played 3 Hours of Dragon Age: Inquisition and It's Awesome
Since I joined TechSpot, I haven't done a whole ton of gaming content. But when EA and BioWare invit...