孙辉
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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What is HDR?
So you're in the market for a new monitor or laptop and you check out the specs for the screen. It h...
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Are We Reaching GPU Normalcy? The Answer is (Almost) Yes
It's time for another look at graphics card pricing and this month it's particularly exciting as we...
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A Brief History of In
These days, in-game advertising is the rule, not the exception. According to an Omdia survey, gaming...
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GPU Shootouts of This Generation and Pricing Update
Because not much has been going on in the gaming GPU market, we decided that for this month's GPU pr...
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Can You Build a Gaming PC for $1,000?
With hardware prices growing ever higher and graphics cards costing a small fortune, you might think...
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A Surveillance Primer: 5 Eyes, 9 Eyes, 14 Eyes
As awareness of global surveillance grows, more people are looking for information about the Five Ey...
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5 Signs Your Storage Drive is About to Fail
It could be your gaming pride and joy, or it could be your essential kit for school. It might just b...
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What Ever Happened to Adobe Flash?
For many years, Adobe Flash was synonymous with animation on the web, browser games, and interactive...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...