深圳市
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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A Surveillance Primer: 5 Eyes, 9 Eyes, 14 Eyes
As awareness of global surveillance grows, more people are looking for information about the Five Ey...
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The Worst CPU & GPU Purchases of 2018
If you want to know what graphics card you should buy or what's the best CPU for your new rig, we've...
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10 Tips to Get You Started with Microsoft PC Game Pass
When Microsoft changed the name of "Xbox Game Pass for PC" to the much simpler PC Game Pass, it was...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Microsoft/Minecraft: How much did Redmond overpay?
Earlier this week it was confirmed that Microsoft is acquiring Minecraft maker Mojang for $2.5 billi...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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How to Keep Using Internet Explorer in Microsoft Edge with IE Mode
This year, Microsoft finally and officially retired Internet Explorer, the legacy web browser. If yo...
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The GPU Market Finally Gives In, Nvidia Prices Drop
Welcome back to our GPU pricing update series. We honestly believed this month would remain relative...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...