山南地区
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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Rendition: Gone But Not Forgotten
Today's PC gamers can consider themselves lucky when it comes to choosing a graphics card (relativel...
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Explainer: What Are Tensor Cores?
For the past three years Nvidia has been making graphics chips that feature extra cores, beyond the...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Final Fantasy XV Mega CPU Battle
Today we're checking out Final Fantasy XV CPU performance using the new standalone benchmark release...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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The Sims: 22 Years and Counting
Every gamer who was alive at the turn of the millennium has either played, or at the very least hear...
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What Ever Happened to AIM?
America Online had the whole digital world in its hands by the mid-1990s, but nothing can last forev...
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I Deleted All My Social Accounts: Three Weeks Without Social Media
To say that a lot of people use social media is an understatement. At last count, Facebook had more...
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Using a PlayStation 4 Controller with Your PC
Microsoft's Xbox controller has been the default gamepad for PC gamers for some time now, but you ma...