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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Cost Per Frame: Best Value Graphics Cards in Early 2023
With the recent launch of new GPUs from both AMD and Nvidia, it's time to take a look into what grap...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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4GHz CPU Battle: Ryzen 3900X vs. 3700X vs. Core i9
IPC stands for "instructions per cycle" and it can be a good indicator of a processor's architecture...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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A Chat With Video Game Composer Christopher Tin
As part of our ongoing series that reviews the history of popular game franchises, TechSpot ran down...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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Inside the Murky Process of Getting Games on Steam
These days, it seems like Valve will let just about anything on Steam. Programs like Greenlight and...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Soon No One Will Care About a Phone's Battery Life
I've heard some depressing things as an entrepreneur in the mobile space.This app has too many anima...
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The Story Behind the Home of Forgotten Video Games
Before the emergence of online stores, if you wanted to play old video games and they weren't availa...
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I Played 3 Hours of Dragon Age: Inquisition and It's Awesome
Since I joined TechSpot, I haven't done a whole ton of gaming content. But when EA and BioWare invit...