陈立靖
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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Reasons to Upgrade Your Laptop (That Go Beyond a Performance Upgrade)
It used to be that buying a new laptop every few years was more or less necessary just to keep up wi...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow
Consoles have come a very long way since the arrival of first-generation machines from Atari and Col...
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The Future of Tech: The Desktop PC
If you're over a certain age, you'll probably know that people have been foretelling the death of th...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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The 10 Most Anticipated PC Games of 2020
Looking back before we move forward, 2019 was a good year for PC gaming. After a somewhat mediocre 2...