久保田利伸
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SimCity 2000 is the Most Important Game I've Ever Played
The same game can be different things to different people, with gender, history, age, cultural backg...
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Useful or Little Known Android Features
Android powers hundreds of millions of mobile devices worldwide. Its openness has made it a favorite...
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E3 2017 Trailer Roundup: Upcoming PC Games
Although E3 doesn't start until June 13, many developers have already released new trailers for thei...
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1440p at 165 Hz: The Ultimate Gaming Experience?
There are a lot of choices for monitors out there at the moment, which makes picking one variant as...
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Where to Watch Free Movies and TV Online
The spread of broadband Internet is changing the way we watch TV and movies. A lot of people are cut...
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The 10 Most Anticipated PC Games of 2016
It's impossible to deny that 2015 was an amazing year for the PC. Not only did we get three of the b...
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An Android User's Perspective: Two Weeks with the iPhone 6s, Part 1
As part of my job reviewing smartphones for TechSpot, I find myself using Android devices most of th...
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The Steam Machine: What Went Wrong
2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface de...
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Ethereum Mining GPU Benchmark
Today we're going to take a quick look at how current generation GPUs, along with a few older ones,...
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Quality Assured: What It's Really Like To Test Games For A Living
There's an old commercial for Westwood College that's become something of a running joke in the vide...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...