马友友
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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What's Thermal Throttling and How to Prevent It
Heat is an inevitable byproduct of work. It's generated when you start a car's engine, go for a bris...
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Get Rid of Windows 10 Ads, Office Offers and Other Annoyances
Microsoft started to sneak advertisements into the Windows platform with Windows 8 and they've only...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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Dual Booting: Windows and Ubuntu
Dual booting is a great way to get the best of both worlds of Windows and Linux. It’s relatively str...
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Blasts From the Past: TechSpot Staff's Favorite Tech of the Last Decade
In the world of tech, change is constant. R&D relentlessly pushes the limits of size, performanc...
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10+ Tools for Finding and Deleting Duplicate Files on Windows
We've covered many ways that you can save space on your storage drives over the years, most recently...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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Nvidia GeForce RTX 2080 and RTX 2080 Ti Overclocking Guide
Today we're going to be diving a little deeper into overclocking the new Nvidia GeForce RTX 2080 Ti...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...