张志政
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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Patched Desktop PC: Meltdown & Spectre Benchmarked
Following up to our initial testing of the Meltdown patch for Windows 10, today we're looking deeper...
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I have a confession to make: I've spent several hundred dollars on Steam Controllers
No, I'm not crazy, and I'm not a collector of failed tech, either. Over the past five years, the Ste...
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Intel B560 is a Disaster: Huge CPU Performance Differences and a Power Limit Mess
I've been testing a ton of Intel Z590 motherboards recently for VRM thermal performance and this has...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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Precursors to Today's Technology: These Products Had the Right Vision
Products like the Apple Newton and the Nintendo Power Glove immediately come to mind when reminiscin...
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The Ultimate 44 Used Graphics Card Pricing & Benchmark Guide
Along with our recent editorials on why it's a bad time to build a gaming PC (not least because of o...
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Ryzen 5 1600X vs. 1600: Which should you buy?
The answer to that question may seem obvious to many of you, not least because our Ryzen 5 review sa...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 1: Expensive DDR4 Memory
The past twelve months turned out to be some of the most exciting times we can remember for building...
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Why Incognito Mode and Private Browsing are Not Private
Are you expecting to have complete privacy when you enable incognito mode or private browsing within...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...