心微
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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How CPUs are Designed and Built
We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is goi...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Explainer: What is Arduino?
When it comes to computing devices, the headlines nearly always go to biggest and fastest – more GHz...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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Patched Laptops: Testing Meltdown & Spectre Patches on Ultraportable
You've probably seen our coverage and tests over the past few weeks on the Meltdown and Spectre vuln...