陈韦伶
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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DisplayPort vs HDMI: What's Best for High Refresh Rate Gaming?
Modern graphics cards and monitors usually offer two port options for connecting them together: Disp...
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How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB
Today we're looking into how much RAM you need to play the latest and greatest gaming titles release...
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Ryzen 5 3600 vs. 3600X: Which should you buy?
We were among the first publications to review the Ryzen 5 3600 and at $200 we found the 6-core, 12-...
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Everything You Need to Know About SFF PCs
Small form factor (SFF) PCs are a niche corner of the PC market that's becoming more accessible than...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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Nvidia DLSS in 2020: Stunning Results
We've been waiting to reexamine Nvidia's Deep Learning Super Sampling for a long time, partly becaus...
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The OLED Burn
Over the course of the last month, we have been purposefully using a 4K OLED monitor in ways that wi...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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Explainer: What is a File System?
Have you ever needed to format a new hard drive or USB drive, and were given the option of selecting...