朴海珍
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Then and Now: 5 Generations of Radeon Graphics Compared
Last month we compared half a decade's worth of DirectX 11-capable GeForce cards in the latest and g...
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Revisiting the Radeon R9 280X / HD 7970
Continuing along with revisiting some of our favorite old graphics cards, today we'll be checking ba...
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Resident Evil 3 Benchmarked
Resident Evil 3 is a remake of the PlayStation original released back in 1999. The game follows Jill...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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The Best PC Games of 2018... So Far
We're well past the halfway point of 2018, which means it's a good time to take a look at the best P...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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The 10 Most Anticipated PC Games of 2016
It's impossible to deny that 2015 was an amazing year for the PC. Not only did we get three of the b...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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How to Get Your Significant Other Into Gaming
You play games, but your significant other does not. It's a common scenario that can be a point of c...