吴日言
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Are We Reaching GPU Normalcy? The Answer is (Almost) Yes
It's time for another look at graphics card pricing and this month it's particularly exciting as we...
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Explainer: What are MMX, SSE, and AVX?
Computer technology is no strange to acronyms: CPU, GPU, RAM, SSD, BIOS, CD-ROM, to name but a few....
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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What is Vcore and How Does It Help with Overclocking?
Why it matters:Vcore, or core voltage, is the voltage that is supplied to power your CPU. The amount...
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Nvidia and AMD Keep Dropping GPU Prices After New Product Launches Flop
Even if we're not planning to buy a GPU at this time – and we don't blame you – there are still many...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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Ryzen 5 2600X vs. 2600: Which should you buy?
If you've got some $200 to spend on a new CPU and you want something that can handle any and all tas...