谢巧丹
-
The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
-
Apple and Google Tablets Moving to Microsoft Territory
The common refrain has been that tablets are for consumption and that laptops are for productivity,...
-
Coleco: Gone But Not Forgotten
For those growing up in the 1980s, the name "Coleco" stirs up nostalgic memories of a gaming era lon...
-
What Happened Last Time AMD Beat Intel?
Seeing how quickly AMD Ryzen processors are flying off the shelves, it's not hard to see the desktop...
-
The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
-
Sustainable Computing, Explained
When it comes to the topic of greenhouse gas emissions, the traditional culprits usually fall under...
-
SimCity 2000 is the Most Important Game I've Ever Played
The same game can be different things to different people, with gender, history, age, cultural backg...
-
50 Years of Video Games
For a little over 50 years, video games have been a significant part of popular culture, for million...
-
4K Monitors: Can you actually see the difference?
With 4K monitors becoming more and more affordable, it appears that the long-standing reign of 1080p...
-
FreeSync on Nvidia GPUs Workaround: Impractical, But It Works
Recently two separate Reddit threads brought an interesting topic to discussion: if you hook up your...
-
Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
-
Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...