洪荣宏
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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GPU Availability and Pricing Update: March 2022
It's been one year since we've been tracking GPU prices, and honestly we were not hoping to be here...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Most Watchable Games for Non
Not everyone likes gaming. Picture the scene: you're with a perfect new partner who shares many of y...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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Halo Infinite PC Graphics Benchmark
Today we're taking a look at Halo Infinite's graphics performance by testing over 30 Nvidia and AMD...
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Most Anticipated PC Games of 2023
If there's one thing we can say about PC titles in 2023, it's that the industry is moving into a new...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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What Ever Happened to GeoCities?
In the mid 1990s, the internet had no Facebook, Google or even Wikipedia. If you wanted to use the w...
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Intel B560 is a Disaster: Huge CPU Performance Differences and a Power Limit Mess
I've been testing a ton of Intel Z590 motherboards recently for VRM thermal performance and this has...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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Are GPU Prices Going Up Now? October GPU Pricing Update
Welcome back to our monthly GPU pricing update. There's bits of news to go through, a few odd GPU la...