莱德泽普林
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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How This Long
I've been an iPhone user for over six years now, around the time the iPhone 4 came out I switched fr...
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PlayerUnknown's Battlegrounds Graphics Performance Revisited: 44 GPUs Tested
Following up on last month's CPU-focused benchmarks, we're back to see how PlayerUnknown's Battlegro...
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Finding the Right Components for a Well
There was a time when the phrase 'gaming laptop' was something of a contradiction in terms. Back the...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Prison Architect: One of 2013's Most Interesting PC Games
I'm already on-record about how fascinating Prison Architect is. Seriously, it's SimPrison --- or Th...
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8 Free to Play Games That Are Too Good to Be True
The gaming world is making a dramatic shift towards free to play games. Of course, full price retail...
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PC Games That Weren't Cancelled, But Should Have Been
Although some decent games do poorly for no good reason, many titles are so headscratchingly bad tha...
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A List of Oculus Rift & HTC Vive VR Games to Look Out for in 2016
The next few weeks are set to be exciting ones in the world of gaming and virtual reality with Oculu...
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Reality Distortion Field: 10 Things Apple Won't Directly Say But We'll Infer About the iPhone X
With the long-awaited iPhone X now official and set for release in November, tech conversation will...