严泰京
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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The State of the Nintendo Switch
For all the video game industry's noisy hype about groundbreaking technology, it's still rare that a...
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CPU Price Watch: 9900K Incoming, Ryzen Cuts
Later this week we'll finally be able to publish our benchmarks for Intel's new 8-core CPUs like the...
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Resolution Scaling: The Secret to Playable 4K Gaming
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
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The 12 Best Games on the iPhone
You’ve got yourself an iPhone and you want to play some games on it. You might not want to just plun...
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Guide to HEVC/H.265 Encoding and Playback
For years, H.264 has been the go-to video compression standard. Whenever you download a film or TV s...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...
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How Blizzard Saved Diablo III From Disaster
This is an excerpt from Jason Schreier's upcoming book, "Blood, Sweat, and Pixels," which comes out...
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Explainer: What Are Tensor Cores?
For the past three years Nvidia has been making graphics chips that feature extra cores, beyond the...
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The Best Video Game Handguns
If you've played video games, you've encountered a handgun. In the right game, a handgun can be an o...