吉井和哉
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The Authoritative Guide to Blockchain Development
Cryptocurrencies, ICOs, magic internet money---it's all so damn exciting, and you, the eager develop...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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The Science of Keeping It Cool
Almost every single piece of modern electronics generates heat whether we notice it or not. Without...
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Then and Now: How 30 Years of Progress Have Changed PCs
The humble personal computer has been a part of our lives, directly or indirectly, for nearly five d...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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The Unexpected Success of No Man's Sky
Sean Murray, lead developer of the planetary exploration game No Man's Sky, doesn't want to dwell on...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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GPU Availability and Pricing Update: January 2022
It's that time of the month, time to assess the current GPU market and see what on earth is going on...
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Windows 11 vs. Windows 10 Performance: Gaming and Applications
Windows 11 is coming and some of you have been trying out the leaked ISO as have multiple media outl...
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We're not in Ubuntu Anymore: The Linux Distros You've (Probably) Never Heard About Before
Unlike Windows and macOS, there is a world of Linux versions, known as distributions, for users to e...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...