李修
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Anatomy of a Storage Drive: Solid State Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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2016's $170 GPU vs. 2019's $170 GPUs
Today we're going to review the sub-$200 graphics card market and see how it compares to what we wer...
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How CPUs are Designed and Built
We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is goi...
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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Revisiting 8
Game systems from the 8-bit and 16-bit era weren't exactly the graphical powerhouses that modern con...
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Nvidia GeForce RTX 2080 and RTX 2080 Ti Overclocking Guide
Today we're going to be diving a little deeper into overclocking the new Nvidia GeForce RTX 2080 Ti...
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Desktop vs. Laptop Gaming with the RTX 2070
Since the launch of Nvidia's RTX GPUs we've been intrigued about the performance difference between...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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Intellivision: Gone But Not Forgotten
One day in 1979, during Christmas break, I sneaked into my parents' bedroom while they were away, ho...