吴宗宪
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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Revisiting the Radeon R9 280X / HD 7970
Continuing along with revisiting some of our favorite old graphics cards, today we'll be checking ba...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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The Ultimate 44 Used Graphics Card Pricing & Benchmark Guide
Along with our recent editorials on why it's a bad time to build a gaming PC (not least because of o...
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TechSpot Best of IFA 2018
Once again, the tech industry descended on Berlin with an overwhelming number of gadgets. As hundred...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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15+ Titles Every PC Gamer Should Own
There are thousands upon thousands of PC games out there, and hundreds of good ones. However, some h...
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What Happened Last Time AMD Beat Intel?
Seeing how quickly AMD Ryzen processors are flying off the shelves, it's not hard to see the desktop...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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The Future of Tech: The Desktop PC
If you're over a certain age, you'll probably know that people have been foretelling the death of th...