松隆子
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 2: Insane Graphics Card Prices
We're hardly two weeks into 2018 and it's been a wild ride for the tech industry already (CES notwit...
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Anatomy of a Keyboard
Input devices like keyboards have a key role in the computing and gaming landscape, so the guts of t...
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Moto Z Battery Beast: Mod Delivers Best in Class Smartphone Battery Life
There are a lot of things to like about premium smartphones: incredible cameras, top notch performan...
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An Android User's Perspective: Two Weeks with the iPhone 6s, Part 2
It's now been two weeks since I started using the iPhone 6s as my daily driver, and so far the devic...
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The World Wide Web Turns 30: A Timeline
The Web is turning 30 years old this month and clearly we've come a long way since Tim-Berners Lee w...
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The Biggest Tech Fails of the Last Decade
Any organization, be it a multi-billion-dollar corporate behemoth or lowly startup, can launch a hyp...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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Useful or Little Known Android Features
Android powers hundreds of millions of mobile devices worldwide. Its openness has made it a favorite...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...