曲尼次仁
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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The Best AMD Ryzen Gaming Laptops (So Far)
As a culmination to our testing of Ryzen Mobile 4000-H processors and the various laptops they are f...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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Far Cry 5 Benchmarked: 50 GPUs Tested
Developed and published by Ubisoft, Far Cry 5 arrives this week on PC, PlayStation and Xbox, marking...
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Don't Bother with A320 Motherboards, Go for AMD's B350 Instead for Raven Ridge
We've learned most of what there is to know about AMD's new Vega-infused CPUs, but those of you thin...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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The Rise, Fall and Revival of AMD
AMD is one of the oldest designers of large scale microprocessors and has been the subject of polari...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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The Ultimate Guide to Buying a Used Graphics Card
There are many reasons why you would buy a used graphics card. First and foremost, the savings, of c...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...