陈淑芳
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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The GPU Market Finally Gives In, Nvidia Prices Drop
Welcome back to our GPU pricing update series. We honestly believed this month would remain relative...
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Top 10 Most Significant Nvidia GPUs of All Time
Founded in 1993, Nvidia is a youngster when compared to other semiconductor companies. However, its...
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Going From 20 to 40: A Graphics Card Upgrade Tale
At some point, every PC enthusiast will want to make an upgrade of some kind. It might be the entire...
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Aiming for Atoms: The Art of Making Chips Smaller
In the realm of computer chips, bigger numbers are often better. Morecores, higherGHz, and greaterFL...
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How Hot is Too Hot for PC Hardware?
With power limits of CPUs and graphics cards climbing ever higher, and news reports of chips hitting...
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Then and Now: How 30 Years of Progress Have Changed PCs
The humble personal computer has been a part of our lives, directly or indirectly, for nearly five d...
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Explainer: What Are Processor Threads?
In the beginning, it was just one. Years went by before it became two, and then four. Now you can ha...
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21+ Programs to Analyze and Benchmark Your Hardware
You've just bought a new gaming desktop, or a laptop for the office. Maybe you've upgraded your comp...
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Going Hands Free with GM's Super Cruise
It used to be a regular understanding that "going hands-free" in a car, related to sending and recei...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...