詹航
-
Then and Now: 6 Generations of GeForce Graphics Compared
With the venerable GeForce GTX 980 having celebrated its third birthday already, in the world of GPU...
-
How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
-
Then and Now: Six Generations of $200 Mainstream Radeon GPUs Compared
A few weeks ago we published our latest feature in the 'Then and Now' series, testing and comparing...
-
The Best PC Games of 2018... So Far
We're well past the halfway point of 2018, which means it's a good time to take a look at the best P...
-
Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
-
How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
-
Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
-
Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
-
Far Cry 5 Benchmarked: 50 GPUs Tested
Developed and published by Ubisoft, Far Cry 5 arrives this week on PC, PlayStation and Xbox, marking...
-
What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
-
TechSpot's Annual Guide to Buying a Used Graphics Card
If your gaming PC is in desperate need of a GPU upgrade and you want to save as much money as possib...