柳熙烈
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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S3 Graphics: Gone But Not Forgotten
These days, it's rare to see a new hardware company break ground in the world of PCs. However, 30 ye...
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10 Games to Work Out Your GPU to the Max
Just bought a new graphics card and want to see what its real capabilities are? Or do you have one t...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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What Ever Happened to Winamp?
Recently I had a friend over to whom I offered to audition my DIY PC speaker system. The first thing...
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10 Games to Work Out Your GPU to the Max
Just bought a new graphics card and want to see what its real capabilities are? Or do you have one t...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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We're not in Ubuntu Anymore: The Linux Distros You've (Probably) Never Heard About Before
Unlike Windows and macOS, there is a world of Linux versions, known as distributions, for users to e...
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Analyzing Graphics Card Pricing: July 2018
It's time to talk about graphics card pricing once again. Similar to our article a couple of months...
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Going From 20 to 40: A Graphics Card Upgrade Tale
At some point, every PC enthusiast will want to make an upgrade of some kind. It might be the entire...