张震岳
-
How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
-
Old School PC Gaming: Classic Games that Have Aged Well
There are some excellent games – some old enough to buy their own alcohol – that are as good today a...
-
Galaxy S9+ vs Pixel 2 XL Camera
Google's Pixel 2 and Pixel 2 XL have commanded the phone camera throne since launch, producing aston...
-
Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...
-
GPU Availability and Pricing Update: July 2021
It's that time of the month when we provide you with an update on the current state of the GPU marke...
-
Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...
-
Virtualized Desktops & GPU Acceleration: Is This The Future of Computing?
When computers were first being developed it was pretty common for each individual user to not have...
-
The Future of Tech: The Desktop PC
If you're over a certain age, you'll probably know that people have been foretelling the death of th...
-
Rundown of Must
Check out our latest list: The Best Portable Apps for Your Software ToolboxPortable apps are lightwe...
-
E3 2017 Trailer Roundup: Upcoming PC Games
Although E3 doesn't start until June 13, many developers have already released new trailers for thei...
-
Then and Now: 5 Generations of Radeon Graphics Compared
Last month we compared half a decade's worth of DirectX 11-capable GeForce cards in the latest and g...
-
How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...