江若琳
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Revisiting the GeForce GTX 680: GTX 1050 Ti
After recently retesting the GeForce GTX 580 eight years after its release, we thought it would be i...
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5 Days of Awesome Wallpapers: Geometric and Architectural Wallpapers
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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Standing Desk Starter Guide
It can be easy to talk yourself out of standing at a computer desk. Besides the feat of parting with...
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Improve Windows Start Menu's Search or Simply Install a Better Replacement
Although the Start menu is supposed to be the fastest way to find local files, software and settings...
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Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Budget Overclocking Guide: Ryzen 3 2200G
Today we'll be overclocking AMD's Ryzen 3 2200G to the max with a $20 air cooler from DeepCool calle...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...