郭桂彬
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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Windows To Go: How to Install and Run Windows 10 from a USB Drive
Did you know that a full copy of Windows can be installed and run from a USB drive? Microsoft introd...
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The Most Memorable Overclocking
Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Ear...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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Multitasking Benchmark: PC Gaming + YouTube + Discord
In today's article we're going to look at multitasking performance when gaming. This is a complex su...
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Rundown of Must
Check out our latest list: The Best Portable Apps for Your Software ToolboxPortable apps are lightwe...
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Galaxy S9+ vs Pixel 2 XL Camera
Google's Pixel 2 and Pixel 2 XL have commanded the phone camera throne since launch, producing aston...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...