郑楠
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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The Homebrew Litecoin Mining Project
It's hard not to be intrigued by Bitcoin, the peer-to-peer digital currency devised by the mysteriou...
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Does Ryzen Perform Better with AMD GPUs?
Last month we tested the gaming performance of AMD's Ryzen 7 processors by pairing them with a Titan...
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Explainer: What is Chip Binning?
You just bought a new CPU or graphics card, and fired it up in your PC. It seems to run pretty cool,...
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The Story Behind the Home of Forgotten Video Games
Before the emergence of online stores, if you wanted to play old video games and they weren't availa...
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What Ever Happened to Winamp?
Recently I had a friend over to whom I offered to audition my DIY PC speaker system. The first thing...
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Don't Bother with A320 Motherboards, Go for AMD's B350 Instead for Raven Ridge
We've learned most of what there is to know about AMD's new Vega-infused CPUs, but those of you thin...
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GPU Availability and Pricing Update: July 2022
This month's update is particularly interesting not only because we continue to see a slide in GPU p...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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How Much RAM? 4GB vs. 8GB vs. 16GB Performance
Editor's Note:An update to this article has been posted here.Intel Skylake processors will be about...