张鹏
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A Brief History of the Multi
It's hard to overemphasize how far computers have come and how they have transformed just about ever...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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What is HDR?
So you're in the market for a new monitor or laptop and you check out the specs for the screen. It h...
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Ryzen 5 3600 vs. 3600X: Which should you buy?
We were among the first publications to review the Ryzen 5 3600 and at $200 we found the 6-core, 12-...
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S3 Graphics: Gone But Not Forgotten
These days, it's rare to see a new hardware company break ground in the world of PCs. However, 30 ye...
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Shader Compilation and Why It Causes Stuttering, Explained
You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gami...
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How JPEG Image Compression Works
In today's world of AI and machine intelligence, it sometimes skips the mind that the primary end-us...
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Explainer: What Are Processor Threads?
In the beginning, it was just one. Years went by before it became two, and then four. Now you can ha...
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10 Most Memorable Fictional Technologies
Science fiction books, movies, games, TV shows and other media have long been home to amazing techno...
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GPU Availability and Pricing Update: July 2021
It's that time of the month when we provide you with an update on the current state of the GPU marke...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...