杨乃文
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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A Surveillance Primer: 5 Eyes, 9 Eyes, 14 Eyes
As awareness of global surveillance grows, more people are looking for information about the Five Ey...
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The People Who Only Play One Video Game
Video games are changing. Increasingly, we're seeing a subset of players focus their attention on on...
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A Brief History of the Multi
It's hard to overemphasize how far computers have come and how they have transformed just about ever...
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Reality Distortion Field: 10 Things Apple Won't Directly Say But We'll Infer About the iPhone X
With the long-awaited iPhone X now official and set for release in November, tech conversation will...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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Is Virtual Reality Missing Its Moment?
When Facebook announced they were acquiring VR pioneer Oculus in early 2014 for $2 billion, I was a...
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The State of PC Gaming in 2015
Unlike the other gaming platforms we've been evaluating here at the end of the year, the PC's been a...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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Going Hands Free with GM's Super Cruise
It used to be a regular understanding that "going hands-free" in a car, related to sending and recei...
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Apple and Google Tablets Moving to Microsoft Territory
The common refrain has been that tablets are for consumption and that laptops are for productivity,...
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Will GPUs Ever Get Cheaper? GPU Pricing Update
After a period of consistent graphics card releases from Nvidia and AMD, things have cooled down in...