陈以生
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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5 Days of Awesome Wallpapers: Fans and Enthusiasts
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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How JPEG Image Compression Works
In today's world of AI and machine intelligence, it sometimes skips the mind that the primary end-us...
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What Ever Happened to GeoCities?
In the mid 1990s, the internet had no Facebook, Google or even Wikipedia. If you wanted to use the w...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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Can You Build a Gaming PC for $1,000?
With hardware prices growing ever higher and graphics cards costing a small fortune, you might think...
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Going Hands Free with GM's Super Cruise
It used to be a regular understanding that "going hands-free" in a car, related to sending and recei...
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Nvidia and AMD Keep Dropping GPU Prices After New Product Launches Flop
Even if we're not planning to buy a GPU at this time – and we don't blame you – there are still many...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...