郭兰英
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The Steam Machine: What Went Wrong
2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface de...
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Internet for All
Since its birth in the labs of ARPANET half a century back, Internet has risen to create a truly glo...
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How to Balance Video Games with Real Life
Growing up sucks. Jungle gyms are replaced by cubicles and healthy almonds replace gobs of Gushers....
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Cyrix: Gone But Not Forgotten
Most of you are no doubt familiar with Intel and AMD, Qualcomm, Texas Instruments, and possibly even...
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How to: Taking Pictures of PCBs
I've been taking pictures of circuits as part of the (now defunct) Omzlo One Kickstarter and the new...
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Then and Now: Six Generations of $200 Mainstream Radeon GPUs Compared
A few weeks ago we published our latest feature in the 'Then and Now' series, testing and comparing...
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10 Tech Predictions for 2016
Another year has come and gone, and in the tech world, it seems not much has changed. 2015 was argua...
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How This Long
I've been an iPhone user for over six years now, around the time the iPhone 4 came out I switched fr...
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The 10 Best Things About Building a New Gaming PC
Building a gaming PC can be time-consuming and stressful. There are a thousand things that could go...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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Prison Architect: One of 2013's Most Interesting PC Games
I'm already on-record about how fascinating Prison Architect is. Seriously, it's SimPrison --- or Th...