陈莉萍
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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What Ever Happened to Winamp?
Recently I had a friend over to whom I offered to audition my DIY PC speaker system. The first thing...
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10 Games to Chill Out and Lower Your Stress Levels
Like movies, video games can evoke a variety of emotions. Games like Resident Evil or Silent Hill ca...
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The Best (and Worst) Radeon RX 5600 XT Graphics Cards
TechSpot's Best Of features are designed to simplify your shopping process by condensing all the inf...
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The State of Self
Science fiction has promised self-driving vehicles for decades, with images of families getting swep...
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Why Are Modern PC Games Using So Much VRAM?
Even if you're just a casual follower of tech news, you can't have missed that the amount of video m...
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The Unexpected Success of No Man's Sky
Sean Murray, lead developer of the planetary exploration game No Man's Sky, doesn't want to dwell on...
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Revisiting 8
Game systems from the 8-bit and 16-bit era weren't exactly the graphical powerhouses that modern con...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Intel Rocket Lake Preview: A New Architecture
How the mighty have fallen. Intel, a name synonymous with computing. Intel Inside, a phrase synonymo...