温州市
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Sound Cards: Worth Buying or Just a Niche Product?
So you've gone through your checklist of components you want to purchase for building your new PC. Y...
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We're not in Ubuntu Anymore: The Linux Distros You've (Probably) Never Heard About Before
Unlike Windows and macOS, there is a world of Linux versions, known as distributions, for users to e...
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Magically Master Your Mouse Movement
Are you struggling with sluggish scrolling or muted movement? Are the default settings in Windows ca...
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Interview: What is it Like to Develop a Game in VR?
The jump scare is a trope used in many horror video games. It features a build-up of suspense, the m...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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Intellivision: Gone But Not Forgotten
One day in 1979, during Christmas break, I sneaked into my parents' bedroom while they were away, ho...
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It's Time to Reinvent the Digital Pen
One of the best things about the Surface Pro 3 is its pen. It's changed the way I take notes, brains...
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A Games List of Only Amazing Hidden Indie Gems and Snubs
Over the past year we've been slammed with a barrage of superb games, from AAA blockbusters such as...