伍家辉
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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The History of the Microprocessor and the Personal Computer
The personal computing business as we know it owes itself to an environment of enthusiasts, entrepre...
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CPU Price Watch: 9900K Incoming, Ryzen Cuts
Later this week we'll finally be able to publish our benchmarks for Intel's new 8-core CPUs like the...
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Display Panel Technology: TN vs. VA vs. IPS
Update: This is our original explainer about display technologies. While most of the information bel...
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Anatomy of a Keyboard
Input devices like keyboards have a key role in the computing and gaming landscape, so the guts of t...
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The History of Lightsabers in Video Games
The lightsaber is the main weapon of the Jedi and Sith and is seen often in the main Star Warsfilms...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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The 10 Most Anticipated PC Games of 2020
Looking back before we move forward, 2019 was a good year for PC gaming. After a somewhat mediocre 2...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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Using a PlayStation 4 Controller with Your PC
Microsoft's Xbox controller has been the default gamepad for PC gamers for some time now, but you ma...
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DOOM Eternal PC Graphics Benchmark
Doom Eternal is the series' latest demon-killing romp, bringing more weapon variety, more movement p...
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Screen Tearing or Input Lag? To Vsync or Not to Vsync?
Screen tear or input lag? To vsync or not to vsync? For the longest time, this was an either-or ques...