余翠芝
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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What Are the Best CCleaner Alternatives?
For a long time CCleaner has been the most popular system-cleaning tool for Windows, extending its r...
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Revisiting 8
Game systems from the 8-bit and 16-bit era weren't exactly the graphical powerhouses that modern con...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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How to Move PC Games to a New Drive: Steam, Origin, Windows Store, Epic Games, Battle.net & GOG
A common reason to move your game install files is that you've added a new faster or larger drive to...
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The Most Popular Computing Device Has Yet to Be Invented: The 15
I've wanted to write this for some time, but hadn't because there was no solid data to back-up my as...
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What Are Chiplets and Why They Are So Important for the Future of Processors
While chiplets have been in use for decades, they've been employed sparingly and for very specific p...
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GPU Availability and Pricing Update: July 2021
It's that time of the month when we provide you with an update on the current state of the GPU marke...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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The Portable Workstation: Dell XPS 13 + 32 UltraSharp 4K Monitor
The Internet has afforded me the ability to work from home for more than 15 years. What's more, I ca...
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The 10 Biggest Changes of the Last 10 Years in Video Games
I hope you'll forgive the self-indulgence, but this week marks my 10 year anniversary as a video gam...