黄鑫
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How This Long
I've been an iPhone user for over six years now, around the time the iPhone 4 came out I switched fr...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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A PC Gaming Music Journey: From Doom to Terraria, System Shock, and More Memorable Soundtracks
A few years back, we published a feature highlighting memorable video game music from the 8-bit and...
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We Asked GPT Some Tech Questions, Can You Tell Which Answers Are Human?
ChatGPT and its wordsmith capabilities are all over the news, and for good reason. The large languag...
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GPU Pricing Update, Year in Review: Price Trends Charted
Welcome back for our monthly GPU pricing update, the last one of the year. In today's article we hav...
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Nvidia and AMD Keep Dropping GPU Prices After New Product Launches Flop
Even if we're not planning to buy a GPU at this time – and we don't blame you – there are still many...
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10 Tips to Get You Started with Microsoft PC Game Pass
When Microsoft changed the name of "Xbox Game Pass for PC" to the much simpler PC Game Pass, it was...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...