江珊
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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FreeSync on Nvidia GPUs Workaround: Impractical, But It Works
Recently two separate Reddit threads brought an interesting topic to discussion: if you hook up your...
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Amazon Prime Shipping: A Cost Analysis
Amazon pioneered the idea of expedited shipping of online purchases with the launch of Amazon Prime...
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Blockchain Explained: How It Works, Who Cares and What Its Future May Hold
Best known as the immutable database that runs underneath cryptocurrencies like Bitcoin and Ethereum...
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Can It Run Crysis? An Analysis of Why a 13
Every year hundreds of new games are released to the market. Some do very well and sell in the milli...
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5 Days of Awesome Wallpapers: Cars and Sports Wallpapers
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...